is a a demo and a game. Projecting a moving line on the floor, the users will follow the line trough an arianna-based application.
The user win if he/she is capable of following the line in the shortest time and without leaving the line as much as possible. The line can be projected on the floor, or as a virtual line shown on the telephone display.
Aim of the game is to learn how to use and get the users familiar with the system. Learning trough game is the main scope of In.line.
The line during the game will present also some deviations and/or stops.
The game will have multiple level of difficulties depending on the goal one would like to reach.